Merħba :)

Grazzi talli ġejtu żżuru l-websajt ta’ Mobivet 2.0. L-għan tagħna hu li nċekknu d-distakk li hemm fuq l-Internet bejn l-istudenti li qed jitgħallmu waħedhom u l-għalliema vokazzjonali. Iktar ma jgħaddi ż-żmien, il-proġett iktar ser jipprovdi riżultati li tistgħu tużaw intom bħala għalliema. Iktar informazzjoni fuq dan tistgħu issibuha f’ Għanijiet u Riżultati.

Din il-websajt hija aġġornata regolarment b’ informazzjoni ġdida dwar il-proġett, b’aħbarijiet interessanti u b’artikli b’lingwi differenti dwar għodod li jeżistu għal għalliema u nies li jgħallmu fil-qasam tal- edukazzjoni vokazzjonali.

Fil waqt li nistidnukom iżżommu kuntatt magħna fuq FaceBook, nixtiqukhom tikkuntatjawna direttament fuq l-email mobivet(at)acrosslimits.com

Effective Communication Techniques for Teacher

Communication in classrooms is more complex and unpredictable than in many other situations. As a teacher, understanding the unique features and functions of communication in the classroom is very important.

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Survey of Schools:
ICT in Education

Benchmarking Access, Use and Attitudes to Technology in Europe’s Schools

Based on over 190,000 responses from students, teachers and head teachers collected and analysed during the school year 2011-12, the Survey of Schools: ICT in Education provides detailed, up-to-date and reliable benchmarking of Information and Communication Technologies in school level education acrossEurope, painting a picture of educationaltechnology in schools:from infrastructure provision to use, confidence and attitudes.

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A Theory
of Fun for
Game Design

A theory of fun

A go-to text for gamification,
educators, trainers, and interaction
designers. Used in dozens of
university-level programs on
game design all around the world.

Read more